01 Framing Images
01.01 Frame dynamics
01.01.1 Alignment
01.01.2 Diagonal tension
01.01.3 Abstraction via intersection
01.02 Frame shape
01.02.1 The 3:2 frame
01.02.2 The 4:3 frame
01.02.3 Switching orientations
01.02.4 Vertical subjects in horizontal frames
01.02.5 An uninsistent frame
01.02.6 Shooting vertically
01.02.7 Square
01.02.8 Non-bias patterns
01.03 Filling the frame
01.03.1 Filling for presence
01.03.2 Filling with setting
01.03.3 Over-filling for detail
01.04 Placement
01.04.1 Secondary point of interest
01.04.2 Subject vector
01.05 Dividing the frame
01.05.1 Simple geometric
01.05.2 Golden section
01.05.3 Fibonacci
01.06 Horizon
01.06.1 Foreground interest
01.06.2 Emphasising sky
01.06.3 Similar proportions
01.07 Frames within frames
01.07.1 Enhancing perspective
01.07.2 Introducing movement
01.08 Cropping
01.08.1 The view from Piazzale Michelangelo, Florence
01.01.1 Alignment
01.01.2 Diagonal tension
01.01.3 Abstraction via intersection
01.02 Frame shape
01.02.1 The 3:2 frame
01.02.2 The 4:3 frame
01.02.3 Switching orientations
01.02.4 Vertical subjects in horizontal frames
01.02.5 An uninsistent frame
01.02.6 Shooting vertically
01.02.7 Square
01.02.8 Non-bias patterns
01.03 Filling the frame
01.03.1 Filling for presence
01.03.2 Filling with setting
01.03.3 Over-filling for detail
01.04 Placement
01.04.1 Secondary point of interest
01.04.2 Subject vector
01.05 Dividing the frame
01.05.1 Simple geometric
01.05.2 Golden section
01.05.3 Fibonacci
01.06 Horizon
01.06.1 Foreground interest
01.06.2 Emphasising sky
01.06.3 Similar proportions
01.07 Frames within frames
01.07.1 Enhancing perspective
01.07.2 Introducing movement
01.08 Cropping
01.08.1 The view from Piazzale Michelangelo, Florence
02.01 Contrast
02.01.1 Itten's contrasts: light/shadow
02.01.2 Itten's contrasts: black/white
02.01.3 Itten's contrasts: old/new
02.01.4 Itten's contrasts: smooth/rough
02.01.5 Itten's contrasts: narrow/broad
02.01.6 Itten's contrasts: regular/irregular
02.02 Gestalt Theory of Visual Perception
02.01.1 Itten's contrasts: light/shadow
02.01.2 Itten's contrasts: black/white
02.01.3 Itten's contrasts: old/new
02.01.4 Itten's contrasts: smooth/rough
02.01.5 Itten's contrasts: narrow/broad
02.01.6 Itten's contrasts: regular/irregular
02.02 Gestalt Theory of Visual Perception
02.02.1 Proximity
02.02.2 Similarity
02.02.3 Common fate
02.02.4 Continuity
02.02.5 Closure
02.02.6 Area
02.02.7 Symmetry
02.02.8 Segregation
02.03 Balance
02.02.2 Similarity
02.02.3 Common fate
02.02.4 Continuity
02.02.5 Closure
02.02.6 Area
02.02.7 Symmetry
02.02.8 Segregation
02.03 Balance
02.03.1 Static equilibrium
02.03.2 Dynamic equilibrium
02.03.3 Imbalance
02.04 Dynamic tension
02.04.1 Single object
02.05.2 Multiple elements
02.03.2 Dynamic equilibrium
02.03.3 Imbalance
02.04 Dynamic tension
02.04.1 Single object
02.05.2 Multiple elements
02.10 Perspective
02.10.1 Linear
02.10.2 Diminishing
02.10.3 Aerial
02.10.4 Colour
02.10.5 Tonal
02.10.6 Sharpness
02.11 Depth
02.10.1 Linear
02.10.2 Diminishing
02.10.3 Aerial
02.10.4 Colour
02.10.5 Tonal
02.10.6 Sharpness
02.11 Depth
02.12 Visual weight
02.12.1 Facial
02.12.2 Inscriptional
02.12.3 Emotional
02.13 Looking and the effect of interest
02.13.1 Spontaneous
02.13.2 Questing
02.13.3 Intended order
02.12.2 Inscriptional
02.12.3 Emotional
02.13 Looking and the effect of interest
02.13.1 Spontaneous
02.13.2 Questing
02.13.3 Intended order
03 (Photo)Graphic Elements
03.01 Single point
03.03.1 Implication
03.03.2 Literal
03.04 Cartesian lines - horizontals and verticals
03.04.1 Horizontal
03.04.2 Vertical
03.05 Diagonal lines
03.05.1 Ordering
03.05.2 Parallel
03.05.3 Multiple
03.05.4 Zig-zags
03.03.2 Literal
03.04 Cartesian lines - horizontals and verticals
03.04.1 Horizontal
03.04.2 Vertical
03.05 Diagonal lines
03.05.1 Ordering
03.05.2 Parallel
03.05.3 Multiple
03.05.4 Zig-zags
03.08 Triangles
03.08.1 Implication
03.08.2 Horizontal convergence
03.08.3 Vertical convergence
03.08.4 Upward-pointing
03.08.5 Downward-pointing
03.08.1 Implication
03.08.2 Horizontal convergence
03.08.3 Vertical convergence
03.08.4 Upward-pointing
03.08.5 Downward-pointing
03.11 Vectors
03.11.1 Diagonals
03.11.2 Curves
03.11.3 Implied lines
03.11.4 Representation
03.11.5 Orientation
03.11.1 Diagonals
03.11.2 Curves
03.11.3 Implied lines
03.11.4 Representation
03.11.5 Orientation
03.12 Focus
03.14 Moment (Henri Cartier-Bresson's "Decisive Moment")
03.14.1 Composition
03.14.2 Emotion
03.14.3 Repetition
03.14.4 Anticipation
03.14.1 Composition
03.14.2 Emotion
03.14.3 Repetition
03.14.4 Anticipation
03.15 Optics
03.16 Exposure
03.16.1 High contrast
03.16.2 Low contrast
03.16.3 Saturation
03.16.4 Vignette
03.16.5 Silhouette
03.16.6 Flare
04 Light and Colour
03.16.2 Low contrast
03.16.3 Saturation
03.16.4 Vignette
03.16.5 Silhouette
03.16.6 Flare
04 Light and Colour
04.01 Chiaroscuro
04.01.1 Crafting ambiguity
04.01.2 Emphasising outline
04.01.3 Caustic patterns
04.01.4 Secondary patterns
04.02 Key
04.03 Colour in composition
04.04 Relationships between colour
04.05 Muted colours
04.05.1 Proximal colours
04.05.2 Subtlety
04.05.3 (Mood) Calm
04.05.4 (Mood) Contemplative
04.05.5 (Mood) Subdued
04.05.6 (Mood) Foreboding
04.05.3 (Mood) Gloom
04.06 Black and white
05 Intent
05.01 Conventional
05.02 Challenging
05.03 Reactive
05.03.1 Reactive shooting
05.03.2 Half-planned
05.04 Planned
05.05 Documentary
05.06 Expressive
05.07 Simple
05.08 Complex
05.09 Clear
05.09.1 Plain
05.09.2 Compelling
05.10 Ambiguous
05.10.1 Soluble (see Delay)
05.10.2 Assisted
05.10.3 Unresolved
05.11 Delay
05.11.1 Spatial reorganisation
05.11.2 Footprinting
05.11.3 Unexpected phenomena
05.12 Style
05.13 Fashion
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